#ifndef DRAWMAP_H
#define DRAWMAP_H

class DrawMap
{
private:
	class SDLMap *map_;
	struct SDL_Surface *screen_;
	class Location *loc_;
	class SDLEvent event_;

public:
	DrawMap(SDL_Surface *, Location *);
	~DrawMap();
	void run(class CreateMap*);
	void draw();
	void setLocation(class Location*);
};

#endif
